All of the participants other than the GM are Players. Each Player takes the role of a character in the game world. These characters are called player characters. Players are responsible for everything associated with their PCs. A Player’s primary duties are to: (1) create a character, (2) play the character, and (3) utilize the rules. The GM may establish guidelines or restrictions involving these duties, but the Player is ultimately responsible for carrying them out.
Create a Character: Everything a Player does within the game world he does through his character. Accordingly, it is important for the Player to create a character that is fully realized. The Player must have a strong idea of what kind of person his character is. An investment of time and energy in this process is repaid many times over during the course of the campaign.
Play the Character: During the game, the Player describes his character’s actions, speaks for his character, and rolls the dice when his character needs to make a check. In some cases, the Player will narrate the results of a given check.
Utilize the Rules: While the GM is the final arbiter of the rules, the Bullseye system relies on significant Player input. Like a high-performance engine, its capabilities are best evidenced when it is pushed to the redline. For any given check, the Player should negotiate frevently but honestly for the application of modifiers. With this right comes a concomitant responsibility: The Player must exercise judgment and argue only for modifiers he genuinely believes are appropriate.
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Abbreviation: player character (PC)
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